Below is a (hopefully) complete list of NPC’s (i.e. everything that’s not a floor tile) used in the Spectrum version of Bounder.
Enemies
Type: Boxing Glove
Effect: Instant Death
Movement Type: Vertical (up & down), Down
Levels (no. in level): 2(1) 6(1)
Type: BearTrap
Effect: Instant Death
Movement Type: Static, Horizontal (left to right)
Levels (no. in level): 3(1) 4(3) 5(2) 6(3) 9(2) 10(4)
Type: Binary
Effect: Instant Death
Movement Type: Vertical (up & down)
Levels (no. in level): 5(1)
Type: Binoculars
Effect: Instant Death
Movement Type: Horizontal (left to right), Vertical (up & down)
Levels (no. in level): 1(3) 2(8) 4(2) 5(3) 6(8) 8(2) 9(1) 10(5)
Type: Bird (Crow?)
Effect: Instant Death
Movement Type: Angled (DownDownLeft, Down, DownDownRight, Chase Player)
Levels (no. in level): 1(2) 2(1) 3(1) 4(2) 6(5) 7(2) 10(4)
Type: Blade
Effect: Instant Death
Movement Type: Horizontal (left to right), Chase player
Levels (no. in level): 11(1) 2(1) 4(2) 5(4) 6(2) 7(2) 10(1)
Type: Coin (Type 1)
Effect: Instant Death
Movement Type: Down, Horizontal (left to right)
Levels (no. in level): 3(4) 6(5) 9(1)
Type: Coin (Type 2)
Effect: Instant Death
Movement Type: Horizontal (left to right), Vertical (up & down)
Levels (no. in level): 3(2) 4(1) 5(3) 6(3) 8(2)
Type: Dart
Effect: Instant Death
Movement Type: Left, Right
Levels (no. in level): 1(1) 2(1) 3(2) 4(1) 5(2) 6(1) 8(4) 10(2)
Type: Dust Cloud
Effect: Instant Death
Movement Type: Horizontal (left to right), Vertical (up & down)
Levels (no. in level): 2(2) 5(1) 10(1)
Type: Electricity Generator
Effect: No Damage
Movement Type: Static
Levels (no. in level): 2(1)
Type: Fireball
Effect: Launched form Volcanoes & Plant-Pots (Exploding) – Instant Death
Movement Type: Angled (random angle set a launch)
Levels (no. in level): 2(1) 5(1) 8(1)
Type: Gremlin
Effect: Instant Death
Movement Type: Static, Horizontal (left to right), Vertical (up & down) & angled (Down-left)
Levels (no. in level): 3(3) 4(3) 6(4) 7(5) 9(2) 10(3)
Type: Mouth
Effect: Instant Death
Movement Type: Static, Horizontal (left to right)
Levels (no. in level): 6(1) 9(1) 10(1)
Type: Robot (Moving)
Effect: Instant Death
Movement Type: Horizontal (left to right), Vertical (up & down), Down
Levels (no. in level): 2(3) 4(1) 6(1) 9(1) 10(1)
Type: Robot (Exploding)
Effect: Instant Death
Movement Type: static, explodes launching fireballs once it has scrolled a third of the way down the screen
Levels (no. in level): 4(1) 6(1)
Type: Spinning Wheel
Effect: Instant Death
Movement Type: Horizontal (left to right), Vertical (up & down), Down
Levels (no. in level): 3(3) 4(3) 5(2) 6(6) 9(3) 10(3)
Type: Sea Missile
Effect: Instant Death
Movement Type: down
Levels (no. in level): 3(4) 4(2) 5(12) 6(16) 9(1) 10(6)
Type: Volcano
Effect: Instant Death
Movement Type: static, explodes once it has scrolled a third of the way down the screen
Levels (no. in level): 2(1) 5(1) 8(1)
Bonuses
Type: Basketball
Effect: 20 Jumps
Movement Type: Horizontal (left to right)
Levels (no. in level): 6(1)
Type: Copyright
Effect: 10000 points
Movement Type: Horizontal (left to right)
Levels (no. in level): 6(1)
Environmental
Type: Boxing Glove
Effect: Appears once the player reaches the end of a (non-bonus) level – Player has 6 bounces to reach the exit – otherwise they are ‘punched’ towards the exit
Movement Type: Vertical (up & down)
Levels (no. in level): 1(1) 2(1) 3(1) 4(1) 5(1) 6(1) 7(1) 8(1) 9(1) 10(1)
Type: Fan
Effect: pushes player left-right (depending on direction fan is facing)
Movement Type: static
Levels (no. in level): 4(2) 5(2) 6(2) 8(2)
Type: Jump Gate
Effect: player collides with entrance gate disappears from the game until re-appearing from an exit gate
Movement Type: static
Levels (no. in level): 3(2) 4(2) 5(2) 6(7)
Type: MovingTile
Effect: player can bounce safely on moving tile
Movement Type: Horizontal (left to right)
Levels (no. in level): 3(2) 4(3) 5(3) 6(8) 7(2) 9(2) 10(3)
Movement Key
Static | Horizontal | Vertical | Left | Right |
---|---|---|---|---|
Down | Down Left | DownDown Left | DownDown Right | Down Right |
Cross | Random | Angled | Chase Player | Explode |
Fan | Mine |
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